AI Insights · Timothy · July 2021
Top 5 Casual Games on iOS in Brazil: Q2 2021 Performance
Explore the performance trends of the top 5 casual games on iOS in Brazil during Q2 2021, including weekly downloads, revenue, and active users.
During the second quarter of 2021, the top 5 casual games on iOS in Brazil showed varying trends in weekly downloads, revenue, and active users. Here’s a detailed look at their performance.
8 Ball Pool™ from Miniclip.com experienced fluctuations in weekly revenue, peaking at approximately $15K in early April and ending the quarter near $13.6K. Weekly downloads were highest at the beginning and end of the quarter, with peaks around 32K and 33K. Active users saw a general decline from around 913K at the start of the quarter, dipping to about 670K in late May, and then slightly recovering to 770K by the end of June.
Subway Surfers by Sybo Games ApS had a relatively stable revenue trend, with a notable peak reaching $1.2K in the last week of June. Weekly downloads varied, with the highest being 30.6K in the final week of June. Active users remained fairly consistent, fluctuating between 460K and 561K throughout the quarter.
Project Makeover from Magic Tavern, Inc. saw a peak revenue of $21.6K in mid-June, with other weeks generally maintaining between $14K and $20K. Downloads were inconsistent, with a high of 29.1K in late April. Active users hovered around 150K to 160K, showing minor fluctuations.
Crash Bandicoot: On the Run! by King had a significant drop in revenue from $2.1K at the end of March to about $169 by the end of June. Downloads also saw a steep decline from 139K in late March to around 6.1K in late June. Active users decreased sharply from 639K at the start of the quarter to about 45K by the end.
Among Us! by InnerSloth LLC displayed a steady revenue trend, with a peak of $498 at the end of March and ending the quarter at approximately $385. Weekly downloads were mostly stable, around 24.5K initially and about 18.1K by the end of June. Active users saw a decline from 208K at the start of the quarter to roughly 91.5K by the end.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower's website.